Software Engineer
splarsh2.jpg

SplARsh

SplARsh

Splarsh

Roles: Programmer, Designer

SplARsh is a hand-tracking and passthrough focused liquid simulation toy that I prototyped by myself in under a week using Unity, C#, Zibra Liquids, and the Meta Quest Interaction SDK for Unity. I built SplARsh to let players experience the simple joy of playing around with liquid physics simulation using the most natural controller possible—their hands. The video above shows the game running natively on a Meta Quest 3.